This week on Spider Web Dev Blog, not much to report. I have been a lazy dev. Also just starting to get daunted by all the things I want to do with this project, combined with my lack of knowledge. But the only way to learn is to do, so I am trying to push… Continue reading Spider Web Dev Blog 3
Category: Game Design
Spider Web Dev Blog 2
A bit of progress to report this week. I got the movement feeling a lot smoother in general. Stopping in intersections no longer feels nearly as wonky. Though there are still a couple edge cases when you are really close to where the lines meet that I am not sure how to solve, but I… Continue reading Spider Web Dev Blog 2
Spider Web Dev Blog 1
So I started a little project recently that I am calling the spider web. I'm not sure what the end goal is or what it is supposed to look like when done, but I'm having fun working on it and I guess that is all that really maters. I figured I would document my progress.… Continue reading Spider Web Dev Blog 1
Strategies for Achieving Modularity in Modeling and Texturing by Serenity Forge
I got selected to write an article for Cubebrush. Its about achieving modularity in games. Head on over to cubebrush and give it a read: Strategies for Achieving Modularity in Modeling and Texturing by Serenity Forge
What Remains of Edith Finch Review
https://www.youtube.com/watch?v=S0kKF5f8nS0 Kersti Rating: 9/10 (would have been 10/10 if it were longer) Cost vs. Value: At $19.99, if you like narrative in games, it is 100% worth it. TLDR: What Remains of Edith Finch is a masterful piece of storytelling in context of any piece of media, let alone video games. Even if you are not… Continue reading What Remains of Edith Finch Review
My Slime Rancher Ranch
Slime Rancher is a game where you play as Beatrix, a rancher out on the Far Far Range out in space somewhere. You explore a world filled with creatures called Slimes which create valuable Plorts that you can harvest and sell for money. Explore the world to find rarer more valuable, and more dangerous slimes,… Continue reading My Slime Rancher Ranch
Animal Crossing Pocket Camp Game Design Analysis
I have been playing Animal Crossing Pocket Camp for a while now, and I am loving it to death. There are a lot of genuinely great game design aspects that make this game a true gem among mobile free-to-play games. What is the Appeal of Animal Crossing? For those who don't already know about Animal… Continue reading Animal Crossing Pocket Camp Game Design Analysis
Small World Sorcerers
I have had the board game Small World for a few years now. I've played against and as sorcerers several times. Sometimes they are great, sometimes not. Regardless they are one of the most fun and interesting races to play. First I want to analyze the properties of the sorcerer's power. In summation, the sorcerer's… Continue reading Small World Sorcerers
The Hearthstone Short that Made me a Fan Again
I played Hearthstone for a few months a year or two ago. I found it very entertaining and fun, but after a while I just stopped playing. Mainly because I am not a huge fan of competitive games. But also because I didn't see it as anything more than a card game. Just recently, I… Continue reading The Hearthstone Short that Made me a Fan Again
The Difference Between Action and Adventure
I recently encountered a situation where I would have expected that an 'Action' game and an 'Adventure' game would be distinct categories, with their differences recognized and well known. Sadly these terms have become so often misused, or worse used interchangeably, that the two terms seem to mean the same thing. The distinction of these… Continue reading The Difference Between Action and Adventure