Game Development, Game Thoughts, Media Thoughts & Reviews

Why Have I Played So Much Tap Tap Fish?

Tap Tap Fish is a mobile 'game' I recently started 'playing', and have been having a lot of fun with. As a game designer, I consider this type of 'game' to be an abomination, an insult to the world of gaming. If you do not already play Tap Tap Fish I cannot in good conscious… Continue reading Why Have I Played So Much Tap Tap Fish?

Autobiographical, Game Development

Where the Water Tastes Like Wine Teaser Trailer

https://www.youtube.com/watch?v=fnznWYE_wxc&feature=youtu.be If you have read the 'About' page, you know that I am the Art Director at Serenity Forge game development studio. This is the most recent trailer for Where The Water Tastes Like Wine, a game I have had the opportunity to work on. Its a great game if you are interested in stories,… Continue reading Where the Water Tastes Like Wine Teaser Trailer

Game Development, Guides

Beginner’s Guide to Shader Forge

A beginner’s guide to making effects with node-based shaders in Shader Forge for Unity Shader Forge is a node-based interface that enables game developers to create shaders for Unity applications. Shaders are a useful thing for every 3d designer to know. Not only do artists need to know how to use them to make a… Continue reading Beginner’s Guide to Shader Forge

Game Thoughts, Media Thoughts & Reviews

Why I Did Not Like Undertale

WARNING: This post contains spoilers for the game Undertale. Undertale is a game about a human who gets trapped in the world of monsters and must traverse through their world in order to get home. On the way, this human learns of the sad history between the humans and monsters, and the way the monsters… Continue reading Why I Did Not Like Undertale