Game Design, Game Industry, Game Review, Media Comments, Reviews

What Remains of Edith Finch Review

https://www.youtube.com/watch?v=S0kKF5f8nS0 Kersti Rating: 9/10 (would have been 10/10 if it were longer) Cost vs. Value:  At $19.99, if you like narrative in games, it is 100% worth it. TLDR: What Remains of Edith Finch is a masterful piece of storytelling in context of any piece of media, let alone video games. Even if you are not… Continue reading What Remains of Edith Finch Review

Game Design, Game Industry, Game Review, Personal, Reviews

My Slime Rancher Ranch

Slime Rancher is a game where you play as Beatrix, a rancher out on the Far Far Range out in space somewhere. You explore a world filled with creatures called Slimes which create valuable Plorts that you can harvest and sell for money. Explore the world to find rarer more valuable, and more dangerous slimes,… Continue reading My Slime Rancher Ranch

Game Design, Game Industry, Game Review

Animal Crossing Pocket Camp Game Design Analysis

I have been playing Animal Crossing Pocket Camp for a while now, and I am loving it to death. There are a lot of genuinely great game design aspects that make this game a true gem among mobile free-to-play games. What is the Appeal of Animal Crossing? For those who don't already know about Animal… Continue reading Animal Crossing Pocket Camp Game Design Analysis

Game Industry, Media Comments, Movies, Personal, Philosophy, Rants

Ready Player One, a Call to Arms

https://www.youtube.com/watch?v=F6vEqhOh8E0 I am absolutely floored by the new trailer for Ready Player One. I was already excited for this movie before seeing this trailer. Now I am not only excited for the entertainment value, but the cultural significance of this movie. This movie is going to be extremely fucking relevant to the people of my… Continue reading Ready Player One, a Call to Arms

Game Design, Rants

The Difference Between Action and Adventure

I recently encountered a situation where I would have expected that an 'Action' game and an 'Adventure' game would be distinct categories, with their differences recognized and well known. Sadly these terms have become so often misused, or worse used interchangeably, that the two terms seem to mean the same thing. The distinction of these… Continue reading The Difference Between Action and Adventure

Game Design

The Pack Rat Gamer

Thoughts on Inventory Management Design in Video Games I am a pack rat gamer. One of my favorite things to do in video games is to collect things. If there is random shit to pick up, you can bet your britches I will go out of my way to do so. As you can imagine,… Continue reading The Pack Rat Gamer